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    September

    The web game platform, “Game2”, was officially released.

    December

    The web game platform, “Game5”, was officially released.
  • February

    The game, “Martial-arts Heroes”, was created and released by Gamewave.
    Gamewave’s registered users top 10 million.
    The WAP service in mobile internet domain was developed as Gamewave’s another new business area, and the mobile phone gaming community, “Juu”, was officially released.

    May

    The number of web games under Gamewave’s operations exceeds 30.

    October

    “Wonderland” (Xian Yu) was formally launched as the first 2.5D, real-time fighting and browser-based MMORPG enriched by an imaginative story of oriental fairy legend. With more than 800 severs, this game paved the way for our companies successful operations with similar products.

    December

    The web game platform, “Game2", was rated as “The Head of China’s Top Ten Web Game Operations Platforms”.
    The web game platform, “Game5”, was rated as “The Ninth of China’s Top Ten Web Game Operations Platforms”.
  • February

    The web game platform, “5Ding", was officially released.

    July

    The web game platform, “NIUA", was officially released. It was quickly ranked among China’s top ten web game operations platforms, with the annual revenues amounting to several thousand million yuan.

    August

    “Celestial Discipline” (Tian Ji), China’s first real 3D web game, was formally launched, starting the era of 3D web games.

    December

    Gamewave’s total registered users had topped 80 million.
    The game, “Noble Sword” (Ao Jian), was formally launched with 211 severs.
    Gamewave’s Japan subsidiary was established.
  • February

    Games operated by Gamewave landed onto Malaysia and Korea.

    March

    The web game platform, “Xi You” was officially released.

    April

    Marine Ocean operated by Japan • Gamewave was officially launched.

    May

    The North American platform, Yeepgame, was officially released.

    July

    The Korean platform, Joykiki.com, was officially released.

    August

    “Noble Sword” (Ao Jian) set a new record of 1000 severs, creating many “firsts” in the web game operations history.

    September

    The Malay platform, Voomga.com, was officially released.

    November

    Gamewave’s Technological R&D Center officially entered in to Yu Quan Building, Beijing, committed to creative development.

    December

    Gamewave’s Western Headquarter——Chengdu • Gamewave was officially established, being the first to bring the advanced web game operational model and aggregation effect of the industrial park to China’s south-west areas.
    The European platform, Now2play.com, was officially released.
  • January

    The second largest platform in North America, Joyopark, was officially released.

    February

    As the Southern Headquarter, Xiamen • Gamewave was officially established, whose service covered some key southern economic areas like Shanghai, Zhejiang, Fujian, Guangdong, etc. Gamewave basically completed its domestic strategic industrial layout.
    Lightcloud platform was officially released, becoming the first global cloud computing service platform in China.

    March

    The South American platform, 9919.com was officially released, expanding to Latin America and Turkey.

    April

    Gamewave speed up its mobile service layout, expand multiple product lines, like mobile platforms, apps, mobile games and the like synchronously.

    May

    “Killing Gods” (Zhu Shen) landed Southest Asia in all around, operating in six areas globally with multi-language versions.

    June

    As the only recommended web game operator by the Ministry of Culture, Gamewave attended The Electronic Entertainment Expo.
    The North American platform, Cooltoplay.com, was officially released with Mythic Saga catering for players in North America.

    August

    The overseas branches in Seoul, Kuala Lumpur and Thailand were established in succession and started to operate.

    October

    With cumulative revenue growth rate as 6214%, Gamwave ranked the second on the list of “2012 Year’s Deloitte Top 50 High Tech & Rapid Growth Companies in China”.
  • The globally operational networks were being formed...